In MMUD there was no interplay between the two modes of combat Magical and Physical. Spells simply hit or missed their targets and a physical combatant just stood there taking it. I think this was kind of short sighted and would really like to see some spells get tagged with a ability that I'll call physical.
A physical spell to name a few would be spells like:
Vine Strike
Boulder
Earthfist
Frozen Spike
Meteor Swarm
Glacial Blades
Barbed Tentacles
These spells represent objects that are magicly conjured and directed at a target to cause striking damage. Any spell like this should be considered a physical spell. Any Physical should be able to be dodged or otherwise blocked with some combative effort. A physical spell should also do damage(-DR) rather then damage(-MR).
Anyone have any thoughts on this?
Definitely sounds plausible, and not taking reality too far. I like it. Dodging would be roughly the equivalent of resisting a spell anyway.
No problems with that here...so long as the spells arent effected by MR at all.