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GreaterMUD Discussion => GreaterMUD Ideas => Topic started by: The Crazy Animal on Jul 02, 2006, 02:07 PM

Title: Magical VS Physical Combat
Post by: The Crazy Animal on Jul 02, 2006, 02:07 PM
In MMUD there was no interplay between the two modes of combat Magical and Physical. Spells simply hit or missed their targets and a physical combatant just stood there taking it. I think this was kind of short sighted and would really like to see some spells get tagged with a ability that I'll call physical.

A physical spell to name a few would be spells like:
Vine Strike
Boulder
Earthfist
Frozen Spike
Meteor Swarm
Glacial Blades
Barbed Tentacles

These spells represent objects that are magicly conjured and directed at a target to cause striking damage. Any spell like this should be considered a physical spell. Any Physical should be able to be dodged or otherwise blocked with some combative effort. A physical spell should also do damage(-DR) rather then damage(-MR).

Anyone have any thoughts on this?

Title: Re: Magical VS Physical Combat
Post by: Ian on Jul 02, 2006, 05:15 PM
Definitely sounds plausible, and not taking reality too far.  I like it.  Dodging would be roughly the equivalent of resisting a spell anyway.
Title: Re: Magical VS Physical Combat
Post by: DeathCow on Jul 05, 2006, 03:44 AM
No problems with that here...so long as the spells arent effected by MR at all.