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GreaterMUD Discussion => GreaterMUD => Topic started by: Gardner Denver on Jan 27, 2010, 09:33 AM

Poll
Question: Settings for PVP
Title: Poll for rules changes to pvp
Post by: Gardner Denver on Jan 27, 2010, 09:33 AM
You can vote for multiple items, if there are others you'd like to see then put them in a post for discussion
Title: Re: Poll for rules changes to pvp
Post by: y2duhh on Jan 27, 2010, 09:57 AM
unlimited pvp level please.
Title: Re: Poll for rules changes to pvp
Post by: y2duhh on Jan 27, 2010, 09:59 AM
Quote from: y2duhh on Jan 27, 2010, 09:57 AM
unlimited pvp level please.

let me rephrase that -> Unlimited PVP Level and Unlimited Lives theres no need to reroll people and if you are playing this game to reroll people you need to get a life, most of us that play this game now are adults and don't (let me rephrase that) shouldn't have the free/spare time to spend hunting down people, camping them and rerolling them. If you do have that kind of time maybe you should look into more of a social life.
Title: Re: Poll for rules changes to pvp
Post by: Excarkun on Jan 27, 2010, 10:01 AM
if your going to have a rule on dupes how many?
I say just 1 if they are allowed.

I like the idea of if died by a possible game bug you might get a life back.
But buying lives , should be made really hard and that maybe limited to 2 per lvl or week and  very costly..
Title: Re: Poll for rules changes to pvp
Post by: Excarkun on Jan 27, 2010, 10:06 AM
Quote from: y2duhh on Jan 27, 2010, 09:59 AM
let me rephrase that -> Unlimited PVP Level and Unlimited Lives theres no need to reroll people and if you are playing this game to reroll people you need to get a life, most of us that play this game now are adults and don't (let me rephrase that) shouldn't have the free/spare time to spend hunting down people, camping them and rerolling them. If you do have that kind of time maybe you should look into more of a social life.

sounds like you don't want to play in a pvp realm then.. getting rerolled is always a possibility..but it really not that easy unless you let it happin. If you have one life and enter the realm or leave a safe room with out protection and let say you also engage in a pvp fight or fights, then that's your mistake and stupid move.
Title: Re: Poll for rules changes to pvp
Post by: LordZoma on Jan 27, 2010, 10:43 AM
Dupes in the PVP realm would be stupid.
Title: Re: Poll for rules changes to pvp
Post by: Jigga on Jan 27, 2010, 10:58 AM
Please keep in mind when deciding on PVP that there are hang penalties.

So unlimited PVP means when you're level 50, some little level 5 guy can come attack your script and make you possibly drop that beloved Darkbane you busted your ass to get :)
Title: Re: Poll for rules changes to pvp
Post by: y2duhh on Jan 27, 2010, 12:32 PM
Quote from: Excarkun on Jan 27, 2010, 10:06 AM
sounds like you don't want to play in a pvp realm then.. getting rerolled is always a possibility..but it really not that easy unless you let it happin. If you have one life and enter the realm or leave a safe room with out protection and let say you also engage in a pvp fight or fights, then that's your mistake and stupid move.



I want unlimited pvp and in that kind of realm you need an option of buying unlimited lives or small people get rerolled alot by people 20+ levles
Title: Re: Poll for rules changes to pvp
Post by: Feetprints on Jan 27, 2010, 03:34 PM
yk I have a problem with the dupes thing only because I'd like to play and can't.
Too bad the powers that be don't have the time to do a voice verify so they know I'm me and not Gar... I mean Xan.
'Course then you'd have people have their non playing gf/wife talk to whoever called so they could have a dupe anyways. Bleh.
Title: Re: Poll for rules changes to pvp
Post by: Tragedy on Jan 27, 2010, 05:30 PM
A) Lives should be given out, but better then that is the ability to buy them, whatever the cost may be.  This is a Beta realm first, pvp realm second. No "tester" should face the reroll challenge. Big thanx to Gard for hooking me up w/ some lives, I would of been rolled had it not been for him, and probably wouldn't even play anymore.
B) PvP lvl doesn't matter but the problem with unlim lvl pvp is there is enough people hoarding items now, not gonna mention names of anyone, but image how bad it would be if those ppl could kill anyone? Jeez might as well make everyone quit now.
C)Look what dupes did to pve realm. Realm 2 is one of the most challenging bbs's I've been on in my life, (half way due to my shitty char) but second so because it only allows 1 char. Dupes would change the aspect totally, and Also note how different the realms are now, pve dupe, pvp 1 char.........Go ahead and guess which realm is funner...

These realms can't make everyone happy but it appears you have 2 options that seem to appease most, why mess with success?
Title: Re: Poll for rules changes to pvp
Post by: Gardner Denver on Jan 27, 2010, 05:58 PM
Here's my thoughts on lives.

1st off, it doesn't matter to me either way.  I can give them out until we have something in place for players to buy them.  However if we go this route, then I will give lives to everyone.  I would automate it just like I have over on the non pvp realm.  It's impossible for me to prove or disprove a bug caused a death and I really don't want to get into the whole drama of the realm.  My concern is first and foremost to keep the people playing and testing.

Secondly, I really like Pentagruels idea of a scaled fee.  At level 60 when you're looking at many million points to level that 1 life is FAR more valuable to you than it is at level 1 when you need 1000 points to level and should there fore cost you more money.
Title: Re: Poll for rules changes to pvp
Post by: kalus on Jan 27, 2010, 06:44 PM
Bigger issue is limited item hoarding by stashing stuff all over the realm where it is never to be found.

I would suggest Gardner randomly reset items that are clearly stashed for large periods of time and are not used
Title: Re: Poll for rules changes to pvp
Post by: Zetetic on Jan 27, 2010, 10:00 PM
Quote from: kalus on Jan 27, 2010, 06:44 PM
Bigger issue is limited item hoarding by stashing stuff all over the realm where it is never to be found.

I would suggest Gardner randomly reset items that are clearly stashed for large periods of time and are not used

I agree that many limited items ended up being hoarded. As one of the offenders here (I had access to a great deal of the realms limited items for a large period of time), I was not really pushed to keep my items in circulation. Admittedly, I and all of my gang members wore our limited items almost all of the time - and people did not really push us into losing them (respect goes to Blade as the only person to snag a kill on me) meaning that we never needed to delve into the 'backup' of limited items. I think that limiteds left untended on the ground longer than a single week should be reset, but the problem with this is that it creates a large amount of work for whoever is willing to op for us crazy pvp people. You cannot have 'random resets' as that opens the game up to complaints of abuse - we've had enough trouble with that even when we did have a set of clearly defined limited item rules.

And of course it is only now, after writing all of that that I think 'this should really be raised as a seperate thread' as it is a different issue entirely.
Title: Re: Poll for rules changes to pvp
Post by: Ariel on Jan 27, 2010, 10:26 PM
Why does nobody talk of "NO DUPE" in the PVE realm?
Title: Re: Poll for rules changes to pvp
Post by: SluTFisHy on Jan 27, 2010, 10:39 PM
Quote from: Ariel on Jan 27, 2010, 10:26 PM
Why does nobody talk of "NO DUPE" in the PVE realm?
Cause it's dumb. Only people who just want to roam a realm of boredom play PVE, let them have their imaginary friend.
Title: Re: Poll for rules changes to pvp
Post by: SluTFisHy on Jan 27, 2010, 10:42 PM
Quote from: y2duhh on Jan 27, 2010, 09:59 AM
let me rephrase that -> Unlimited PVP Level and Unlimited Lives theres no need to reroll people and if you are playing this game to reroll people you need to get a life, most of us that play this game now are adults and don't (let me rephrase that) shouldn't have the free/spare time to spend hunting down people, camping them and rerolling them. If you do have that kind of time maybe you should look into more of a social life.
Uhm, if you don't have that kind of time, at least at some point in the week, you should not be playing this game at all*.

please delete your acct. and quit judging how people play the game.
Title: Re: Poll for rules changes to pvp
Post by: pentagruel on Jan 28, 2010, 08:41 AM
I agree that 1 runic at lvl 10 is very expensive, but you are forgetting the main point here:  noone needs lives at lvl 10 anyways, since it takes less than 12 hours of bland scripting to level 11.  Secondly, at the higher levels, we want this to be expensive.  Anyone can just carry back 3-4 runic worth of gold from orc barracks or deurgers, or million other places which had been scripted.   
Title: Re: Poll for rules changes to pvp
Post by: Excarkun on Jan 28, 2010, 09:23 AM
Quote from: pentagruel on Jan 28, 2010, 08:41 AM
I agree that 1 runic at lvl 10 is very expensive, but you are forgetting the main point here:  noone needs lives at lvl 10 anyways, since it takes less than 12 hours of bland scripting to level 11.  Secondly, at the higher levels, we want this to be expensive.  Anyone can just carry back 3-4 runic worth of gold from orc barracks or deurgers, or million other places which had been scripted.   

I agree that lving at lower lvl is easier and faster, depending on race/class and how many ppl are also sukking on that same exp spot/area. With said in a week or much less you should be able to lvl to 10 and get those FREE lives Therefore I see your point Pent on buying lives Pricing here.

I see stacking being more important now too.

Now at higher levels in a fresh restarted mud it's not going to be that easy to grab all those items( fine broads, etch swords, crimson leggings, clubs) to sell and get that 3-4 runics. Or goto a massive/enormous/great boss dragons lair and pick from 10 or less chest droppings to sell for that same type of runics.
This part gettes more tricky maybe at first set the prices a bit lower then raise them as we go, or I still like the idea of makin it a limited amount of lives to buy per/day/week/level..ECT.. and this also can be adjusted 
it I BETA  so Why not..TEST a WAY..
Title: Re: Poll for rules changes to pvp
Post by: Excarkun on Jan 28, 2010, 09:40 AM
Quote from: Zetetic on Jan 27, 2010, 10:00 PM
I agree that many limited items ended up being hoarded. As one of the offenders here (I had access to a great deal of the realms limited items for a large period of time), I was not really pushed to keep my items in circulation. Admittedly, I and all of my gang members wore our limited items almost all of the time - and people did not really push us into losing them (respect goes to Blade as the only person to snag a kill on me) meaning that we never needed to delve into the 'backup' of limited items. I think that limiteds left untended on the ground longer than a single week should be reset, but the problem with this is that it creates a large amount of work for whoever is willing to op for us crazy pvp people. You cannot have 'random resets' as that opens the game up to complaints of abuse - we've had enough trouble with that even when we did have a set of clearly defined limited item rules.

And of course it is only now, after writing all of that that I think 'this should really be raised as a seperate thread' as it is a different issue entirely.

No I agree maybe there should be a Pvp Rule change/ADDED on limited and clean-ups/SWEEPS.
SO kq- this is the right place to post this..IMOP
And if we know going into this mud that is a Rule then We better Expect it to happin if we Hoard and it gets Flushed..
I see this keeps the board active and game flow going.
But I think a Random 2 times a month cleanup/ floor sweep is the best way. And no don't think there should be a notice if you can't use it and it a limited put in gh vault and yep take a chance of it getting stolen.
Or try holding it all the time till u die and someone, OHH my STEAL your Death Pile in PVP.. How Rottin of them.. Nope ...just deal with it..It's pvp..EXPECT IT.. it happins . Been done to me many times, and to others we all don't like it but its EXPECTED.
And if you have non-limiteds want to keep sell them, or same thing toss into a gh..
If this rule EVER goes into place Everyone would Want a Thief in there gang and thief's are a needed CLASS AGAIN..
any want to try a HAlf-ogre thief;>..
just my thoughts on Hoarding and how to deal with it..in pvp..
Title: Re: Poll for rules changes to pvp
Post by: pentagruel on Jan 28, 2010, 01:54 PM
As far as limited item sweeps, I suggested that every gang leader gets to tell gardner one room where they keep a stash and that it shouldnt be swept.  So if you know someone is hoarding stuff, just keep killing them and trade back for items you took from them.  You can also set up a gang plan to search the realm.  If you have 5 people in a gang, you could search the entire realm within a week, and find your opponent's stash.

I would like to see the pick locks necessary to open vaults raised significantly, so that it takes like a lvl 70 thief to open the white house vault, and a lvl 67 thief to open gold house vault, instead of just spending a day getting a h-orc thief to lvl 40 and having access to all vaults.
Title: Re: Poll for rules changes to pvp
Post by: Excarkun on Jan 28, 2010, 03:03 PM
Well then Pent you still want to be able to hoard with your statement of keeping stashes.  Why doesn't that surpise me. And NO, I think the thief robing vaults at lvl 40 + is just fine. In fact if there was random floor sweeps 2X a month with NO notice (and If i was an Op too much bullshit to sweep around your stash) so all Stashes go Poof. Thieves would be wanted, and Hated same time. I would hope of more pvp cause of the gang house raiding all the time.  Sounds like fun and A CHALLENGE and with hopes that more limited are available to others to use other then in a STASH collecting dust.

But I hope it would be something that's gets posted up for a new rule..and that's now up to Gardner.  






Title: Re: Poll for rules changes to pvp
Post by: schwagg on Jan 28, 2010, 04:14 PM
Can you please make a new post condensing the reset parameter ideas down? Perhaps another poll?
Title: Re: Poll for rules changes to pvp
Post by: pentagruel on Jan 28, 2010, 04:26 PM
Even if you want sweeps for unused items, what about items that are level restricted.  If I kill storm giant commander at lvl 30, why should i have the gear swept and not be able to use it till lvl 50?
Title: Re: Poll for rules changes to pvp
Post by: Gardner Denver on Jan 28, 2010, 05:08 PM
Quote from: schwagg on Jan 28, 2010, 04:14 PM
Can you please make a new post condensing the reset parameter ideas down? Perhaps another poll?

Done.  Moved all discussion re: buying lives into a thread in the ideas section.
Title: Re: Poll for rules changes to pvp
Post by: Tragedy on Jan 28, 2010, 06:28 PM
Quote from: Excarkun on Jan 28, 2010, 03:03 PM
I would hope of more pvp cause of the gang house raiding all the time.  Sounds like fun and A CHALLENGE and with hopes that more limited are available to others to use other then in a STASH collecting dust.

No one puts anything in thier GH vault, so forget about it. They all pick random stashes in unused areas. thus anything not on a char should be swept, unless its a dp (thats cool about not sweeping daily) but weekly for real.
Title: Re: Poll for rules changes to pvp
Post by: Excarkun on Jan 28, 2010, 06:32 PM
Quote from: pentagruel on Jan 28, 2010, 04:26 PM
Even if you want sweeps for unused items, what about items that are level restricted.  If I kill storm giant commander at lvl 30, why should i have the gear swept and not be able to use it till lvl 50?

I Already Answered this one if you need to reread it I quoted myself for you..

Quote from: Excarkun on Jan 28, 2010, 09:40 AM
And no don't think there should be a notice if you can't use it and it a limited put in gh vault and yep take a chance of it getting stolen.
Or try holding it all the time till u die and someone,
Title: Re: Poll for rules changes to pvp
Post by: pentagruel on Jan 28, 2010, 07:02 PM
so as a lvl 40 paly, im supposed to carry the stormmetal cors and stormmetal greataxe in my inventory along with my dragonscale armor and shield and nexus chakram?  

Your answer is retarded, please try to think a little more before posting shit
Title: Re: Poll for rules changes to pvp
Post by: Excarkun on Jan 28, 2010, 07:18 PM
Quote from: pentagruel on Jan 28, 2010, 07:02 PM
so as a lvl 40 paly, im supposed to carry the stormmetal cors and stormmetal greataxe in my inventory along with my dragonscale armor and shield and nexus chakram? 

Your answer is retarded, please try to think a little more before shit

wow and you can't READ. Toss it into your gh or it vault and deal with it or just don't kill the giant so damn soon.. Want me to hold your hand too.. 
Damn its to stop ppl like you from hoarding all the limiteds and hiding them to rot.
What a surprise your the ONLY ONE Whining about my idea and its ONly an Idea.
But please come up with some more reasons why this would work..
Title: Re: Poll for rules changes to pvp
Post by: pentagruel on Jan 28, 2010, 08:13 PM
If I am good enough to kill giant at lvl 30, why should i wait for some other noob to kill him at lvl 40 and hold the stuff?  I understand not wanting limiteds to just rot in some stashed room, but if you have things for future use, you should be allowed to keep them safe.  Same holds true for say mid level items like stone javelin or nexus chakram or spider silk trousers etc.  If you get an item that you cant use yet, but are going to use later, why should you be penalized for being good enough to get items before you can use them?  

Gang house vault is a terrible idea because you can get a thief lvl 1-40 in a matter of 2-3days, so you might be away one weekend, and bam all the stuff in the vault is gone.  Thats assuming there is no thief that is already lvl 20, then you can basically go 20-40 in a single day.
Title: Re: Poll for rules changes to pvp
Post by: Fuxsiloh on Jan 28, 2010, 08:33 PM
This would address Pentagruels dilemma but not sure if it is possible (or desired) but can the level restrictions on items be removed? What are they really there for anyway?

Strengthening the ganghouses would also be a good idea - can you up the lockpick and just put dragons at the entrance or something?

Also, for anyone who voted for 20level pvp limit, if it looks like the carebears are going to win it with the 10level limit, change your vote to 15 level (alternatively, those who voted 15 could always just harden up only a little more and go the extra step to 20!)

The lower levels are always so much fun, lets make this a real PVP realm and just have fucking carnage at the beginning! :)
Title: Re: Poll for rules changes to pvp
Post by: Excarkun on Jan 28, 2010, 08:55 PM
spider silk trousers  lvl 30  then you can use them
stone javelin lvl 35 then you can use them
nexus chakram lvl 40 then u can use them

Well this will just make the game interesting then, for one you should be using these items or most before a lvl 40 thief can touch your Vault. or Roll the dice take a chance  and hope they don't know they are there.  Pent it is a GAME..

And like I stated Earlier it would make the Thief a Hated and wanted Character in the realm. Your not dumb, if this was to EVER go into effect I'm sure you'll think of a way to keep your vault safe or try.
Bet you'll want or have a thief ASAp in your gang if this rule was to go into effect.

I'm giddy that this would cause a lot of gang fights and gang house robbing, back and forth OR it would just stop hording period once u got an item to drop and alrdy have or can't use you gos it up for Auction..

I'm more hoping for the Gang Wars.  :D ;D
And the racing to lvl a thief to lvl 40 remind you also need to have a party big enough to help said thief to kill the Dark Phoenix.  

Title: Re: Poll for rules changes to pvp
Post by: Excarkun on Jan 28, 2010, 09:08 PM

Fuxsiloh. ok with my hoarding idea I also believe that will cause Carnage..
but i changed my vote, I got HARD..
FYi that would be cool to add some Dragons to gh as guards in front of vaults, and it would take a party to kill it like enormous blue dragon depending on the GH.. but that/this should be on a another thread..
Title: Re: Poll for rules changes to pvp
Post by: Gardner Denver on Jan 28, 2010, 09:13 PM
Ok this is going no where heh.  We have both your opinions on record.
Title: Re: Poll for rules changes to pvp
Post by: pentagruel on Jan 28, 2010, 09:36 PM
This would make things very unbalanced.  Can you imagine a lvl 30 paly with a stormmetal cors stormmetal belt and gavel of justice? 

I think you can come up with ideas to deal with level limits, but they would require alot of work for the sysop, probably beyond what gardner is willing to put in.  For example:  Items that are stashed will not be reset until atleast 5 people in the realm are 5 levels higher than the item requires. 
Title: Re: Poll for rules changes to pvp
Post by: MudHunter on Jan 28, 2010, 10:12 PM
Live should be given out. Rolling someone on a beta server is stupid. The best way to encourage people to play is to roll people! yeah!  ::)

PVP should be 10 levels. unlimited pvp is harsh in a real realm, a bit over harsh in a beta realm.

Removing level limits on items is a very dumb idea.

One thing that really should be put in before the restart is to have levels 1-5 unpvpable like in regmud. I can just imagine the fun we'd have with 8 level 4's killing others one at a time. This would give everyone time to seperate from the little areas a bit so we can actually get someplace. Especially now since we have a serious divide among the players. That said, if this is not put in place, I wont be afeared to be the one in the party of 10 killing single people. Just sayin.

As for stashing lims. Thats a tough call. I know I've gone and killed something way higher than I shoulda just to get the item, then had to stash it for 10+ levels. Should reward people able to do so. So as stupid as the stashes are, not much else to do but keep em as is.... But if you do sweep things, giving warnings basically negates any sweeps. If Gard or whoever's oping is willing to do the work, a 5 day limit on a stashed item should be a hard rule, no warning, just gone.

I also predict that we're gunna have a surge of spellcasters. :P Just a warning, tho. even with sleep as overpowered as it is, killing a mage is pretty easy, even 1-2 on 1. I know I prolly wont be a mage again myself. Even tho I always play mages. I dont have the patience to play one from scratch. Takes fuckin forever....
Title: Re: Poll for rules changes to pvp
Post by: Zetetic on Jan 28, 2010, 11:44 PM
Quote from: MudHunter on Jan 28, 2010, 10:12 PM
As for stashing lims. Thats a tough call. I know I've gone and killed something way higher than I shoulda just to get the item, then had to stash it for 10+ levels. Should reward people able to do so. So as stupid as the stashes are, not much else to do but keep em as is.... But if you do sweep things, giving warnings basically negates any sweeps.

I agree that skillful play should not be punished. Killing bosses before you can use their items is normal (who honestly waits until level 60 to get all of the 60+ items?). Random sweeps is not a good idea; What if you stash an item and it gets reset the next day, but someone in a rival gang has items stashed for a week and nothing happens? Warnings given for a sweep are not necessarily a bad thing. If sweeps happen often enough there are plenty of ways to force items into being reset. Pent - having a room that gang leaders designate to not be swept is a bad idea. I believe in forcing people to go and pickup their stash - it is one of the best ways to track a person to it. Sure it is a pain, but that is rather the point.

Quote from: MudHunter on Jan 28, 2010, 10:12 PMIf Gard or whoever's oping is willing to do the work, a 5 day limit on a stashed item should be a hard rule, no warning, just gone.

This is the kind of system that I would like to see. Unfortunately it is often way too much work for the sysop - even weekly/bi-weekly cleanups would be a pain for them. I haven't seen much input here really from Gardner as to whether he is planning to op the realm, or if he was going to continue doing what he was doing towards the end of the pvp realms time - popping in from time to time and keeping a quiet eye on things, but not being overly involved in the day to day of the realm (though I have a feeling you got dragged into a bit more than you intended while you were doing this). So how about it Gardner, will you op for us again, and how much of your time are you willing to devote to keeping stashes under control?
Title: Re: Poll for rules changes to pvp
Post by: Gardner Denver on Jan 29, 2010, 12:37 AM
Quote from: Zetetic on Jan 28, 2010, 11:44 PM
I haven't seen much input here really from Gardner as to whether he is planning to op the realm, or if he was going to continue doing what he was doing towards the end of the pvp realms time - popping in from time to time and keeping a quiet eye on things, but not being overly involved in the day to day of the realm (though I have a feeling you got dragged into a bit more than you intended while you were doing this). So how about it Gardner, will you op for us again, and how much of your time are you willing to devote to keeping stashes under control?

I'm waiting to see if a consensus can be formed on how to best handle limited items.  The player manager program is very close to beta release.  Once that is out I plan to build a limited item tracker.  That will make tracking items and stashes much simpler including giving me the ability to instantly tell how long an item has been sitting in one spot/area.  What will most likely happen is that I will put up another poll next week where people can vote on which policy they want as the rule.  Untill that poll is complete I do not plan to get involved in any fashion with limited items on the pvp realm.
Title: Re: Poll for rules changes to pvp
Post by: LordZoma on Jan 29, 2010, 01:08 AM
I have an idea!

What about PUBLIC SAFETY DEPOSIT BOXES

Here's how it would work.

Every player would be able to stash 3 items in a publicly accessed stash spot. When it's stashed there everyone would know what player it belonged to. There would be a time limit on how long any item could be stashed there. Say - 2 weeks. once something has been stashed there for 2 weeks that player couldn't stash it until a certain amount of time went by - say 2 weeks again.

So that way players could have a chance to stash something someplace totally secure, the drawback being everyone would know he owned the item and thus after the stash period he'd be a target.

PERSONALLY - I would rather see this happen:

PUBLIC LIMITED ITEM LOCATION LISTS

Why not just make it public where any limited items are - including players. Disclose what items are in what ganghouses. Disclose what players had what limited items. And disclose the locations of all stashed limited items throughout the realm.

Then it would be simply a matter of hiding things in places other characters have difficulty getting to and others wouldn't bother wanting to try. It would have people know who they needed to pvp to get something.

I think if everyone knew where every limited item was at any given point (except for player locations) then it would make the realm far more interesting, and totally and forever completely get rid of the stash argument.

If we added the safety deposit box also, then players could have their cake and eat it to. A safe place to TEMPORARILY store items without fear of them being stolen, and the ability to easily location stash piles that aren't in the ganghouse.
Title: Re: Poll for rules changes to pvp
Post by: Tragedy on Jan 29, 2010, 05:04 AM
    Yes, that's a cool idea zoma, I like how you capped TEMPORARILY, I'm not above stashing for personal use in 10 lvls, but I am WAY against stashing and HOARDING items that you can never use, like mystics hoarding druid staffs.       
     Another thing I would like to see is monsters NOT dropping the lims on first kill. Make that drop % actually work at some point. I.E. AR won't be dropping EVERYTHING right away but to those people that head up there 5 times might walk away with something.This will increase ATK time spent on boss hunts and also more flow of limited items to everyone, also possibly increase the chance of PvP tenfold. Imagine 3 gangs running into each other head first at museum plaza...mmmm...I can smell the flesh burning now.
    Anyways, I am definitely making a caster but aside from pvp, It's because I always favored casters and Mages are my all-time fav class (ask anyone who knows me). The warlock was a freebie and I debated doing one again, But when I dedicate as much time as I did to something like GMUD, I might as well, have my cake and eat it to
Title: Re: Poll for rules changes to pvp
Post by: Crabster on Jan 29, 2010, 09:54 AM
i want some cake too..
Title: Re: Poll for rules changes to pvp
Post by: Excarkun on Jan 29, 2010, 12:38 PM
I'll like to see if the 100% first kill drop rate  gone too.
hmmm  Maybe Gard can go around and kill all the items(Weapon/ Armour) dropping  Bosses/Monsters to a certain lvl like say  Bloody Executioner.. or some other.. And do all this right after the Reset and next day flush all the items back into game in the hopes of the Reg. % drops kick in.  This might also deter some limited item Hoarding.


Title: Re: Poll for rules changes to pvp
Post by: schwagg on Jan 29, 2010, 03:04 PM
Quote from: Excarkun on Jan 29, 2010, 12:38 PM
I'll like to see if the 100% first kill drop rate  gone too.
hmmm  Maybe Gard can go around and kill all the items(Weapon/ Armour) dropping  Bosses/Monsters to a certain lvl like say  Bloody Executioner.. or some other.. And do all this right after the Reset and next day flush all the items back into game in the hopes of the Reg. % drops kick in.  This might also deter some limited item Hoarding.

Good idea, but the method is unneccesary. Just open the file in Nightmare and do a quick batch function changing the last killed date/times to 151 hours before final intended time to bring the board up. This will insure that all bosses such as guardian golem, mino chest, etc will be ready to spawn right when the board goes up.
Title: Re: Poll for rules changes to pvp
Post by: Tragedy on Jan 29, 2010, 03:47 PM
I dont think gmud runs in NMR, totally diff database? No, Someone clue me cuz honestly, I don't know. Good to know these things tho.
Title: Re: Poll for rules changes to pvp
Post by: Darmius on Jan 29, 2010, 03:52 PM
I think they use NMR to create MDB and convert it to SQL.  But there are probably some table differences so it's a proprietary MDB -> SQL converter.
Title: Re: Poll for rules changes to pvp
Post by: Gardner Denver on Jan 29, 2010, 03:53 PM
Currently:

Use NMR for edits
Do full realm export from NMR
Load NMR2GMud converter to change fron NMR to Gmud db layout
Replace existing GMud content with new db
Title: Re: Poll for rules changes to pvp
Post by: y2duhh on Jan 29, 2010, 03:57 PM
Let me just get a stab at it:

Remember this is for a beta realm and nothing more, i wouldnt say put this in production:


1) lives should be given out This is a beta game and we want people to play not sit in safe rooms cuz they have 2 lives and cant script
2) Post the limited list, who cares if items are taken, you lose items, stashes are given out -> this is a beta realm lets beta test everything
3) reset lims every so often even if people have em, like I said before this is a beta realm nothing should be stuck on 1 player, 1 class, 1 anything for too long
4) slutfishy is a nerd I wish he would get a life but thats never gonna happen.
Title: Re: Poll for rules changes to pvp
Post by: LordZoma on Jan 29, 2010, 04:13 PM
I'm tired of the THIS IS A BETA REALM argument.


Lives should not be given out on the PVP realm, and guess what - from the current vote they probably won't be. If you want to play and explore the game without worrying about dying, there's a whole other realm for you to explore. Re-rolling people should be possible.

I think limited item sweeps is bullshit. Make limited item locations public. List who has what limited items. Then nobody will be able to complain about anything except that they can't hide their items without putting it a place that is extremely difficult to get to, or at least really out of the way.

It would lead to some other strategies as well. Hiding limited items then camping where you hid them waiting for people to go out there to steal it.

If people have a big problem with limited items in the PvE realm, just increase how many limited items there are. What's the big deal?
Title: Re: Poll for rules changes to pvp
Post by: SluTFisHy on Jan 29, 2010, 04:23 PM
Persnally, I didnt read all of these but.

All i have to say is, you cant just "change" something in the game because you dont like it.

Pentagreul says "Well i like to hoard items until im high enough level to use them, and it sucks that thieves can pick my vaults. So get rid of it"

(in a nutshell, THATS EXACTLY what he's saying)

You cant just change something because it sucks, THIEVES CAN PICK VAULTS, Its the ONLY advantage sucky thieves have in the game. ***Cope***
(so if i was to use pent's logic to play the game, I should just tell gardner)
"I dont like being killed, so gardner, Can you make my guy invincible? because dying sucks. I mean, I want to play the game, just not any of the stuff in the game that sucks for me, like, people killing me so, make me invincible and can i get a copy of all the lim 1's please? cause killing the bosses are annoying to get them. cause like i said, I want to play the game, I just dont want to deal with any of the stuff thats PART OF THE GAME that *I* Dont like."


...Weee!
Title: Re: Poll for rules changes to pvp
Post by: Thergin on Jan 29, 2010, 05:50 PM
Quote from: y2duhh on Jan 29, 2010, 03:57 PM
Let me just get a stab at it:

1) lives should be given out This is a beta game and we want people to play not sit in safe rooms cuz they have 2 lives and cant script

I will stab your face... you can buy another one!
Title: Re: Poll for rules changes to pvp
Post by: Gardner Denver on Jan 29, 2010, 08:44 PM
The poll still has about 12 hours to go, but so far No Lives and No Dupes are clear winners.  The level differences aren't as clear though.

While 12 people voted for 10 lvls, another 12 also voted to bump it up...  a statistical tie. :)  Decisions decisons.
Title: Re: Poll for rules changes to pvp
Post by: LordZoma on Jan 29, 2010, 08:45 PM
I will change my vote to keep it at 10 level difference making it 13-11.
Title: Re: Poll for rules changes to pvp
Post by: MudHunter on Jan 29, 2010, 09:23 PM
Quote from: LordZoma on Jan 29, 2010, 04:13 PM
I'm tired of the THIS IS A BETA REALM argument.

And yet: This is a beta realm, dipshit. Allowing people to get rerolled should be tested, but allowing people to get rolled constantly (something some people would love to do) would discourage testing.


QuoteLives should not be given out on the PVP realm, and guess what - from the current vote they probably won't be. If you want to play and explore the game without worrying about dying, there's a whole other realm for you to explore. Re-rolling people should be possible.

Yeah. Lets discourage people from playing in one of the realms. ::)

QuoteI think limited item sweeps is bullshit. Make limited item locations public. List who has what limited items. Then nobody will be able to complain about anything except that they can't hide their items without putting it a place that is extremely difficult to get to, or at least really out of the way.

Cept that would put huge targets on the people that have certain lims. Plainly a stupid idea. You cannot put up a list of all lims and where/who has them in a realm that also allows anyone to pick up anything they want. Duh.

QuoteIt would lead to some other strategies as well. Hiding limited items then camping where you hid them waiting for people to go out there to steal it.

Oh yeah. Thats a great idea. "we'll camp here waiting for someone to come get it!" Then when half the realm shows up and kills you you complain?

QuoteIf people have a big problem with limited items in the PvE realm, just increase how many limited items there are. What's the big deal?

And while we're at it, lets remove the level limits!
Title: Re: Poll for rules changes to pvp
Post by: schwagg on Jan 29, 2010, 09:40 PM
Quote from: LordZoma on Jan 29, 2010, 04:13 PM

It would lead to some other strategies as well. Hiding limited items then camping where you hid them waiting for people to go out there to steal it.


"Gaming diapers" sold separately.
Title: Re: Poll for rules changes to pvp
Post by: LordZoma on Jan 29, 2010, 10:38 PM
I played in a realm where limited item lists were public and it made for very interesting pvp.
Title: Re: Poll for rules changes to pvp
Post by: SluTFisHy on Jan 30, 2010, 12:11 AM
Quote from: y2duhh on Jan 29, 2010, 03:57 PM
4) slutfishy is a nerd I wish he would get a life but thats never gonna happen.

Hahah, oddly enough that was 5th on my list today;
My list today:
1. Pull my dick out my girlfriend
2. goto work
3. attend my union meeting, cause I am the union steward (ever heard of one of those? maybe? possibly?)
4. put my dick back into my girlfriend,
5. get a life.

thanks for reminding me! almost forget.. I need to start bidding for a cheap one on ebay...
Title: Re: Poll for rules changes to pvp
Post by: LordZoma on Jan 30, 2010, 12:43 AM
Are people willing to share who they were in the game? Because most people are using aka's and I have no idea who you people are. Schwagg? slutfishy? mudhunter? lol am I in bizzarro world.

PS I can't fucking believe the server crashed and we're having a reset. wtf.
Title: Re: Poll for rules changes to pvp
Post by: Gardner Denver on Jan 30, 2010, 12:53 AM
Quote from: LordZoma on Jan 30, 2010, 12:43 AM
PS I can't fucking believe the server crashed and we're having a reset. wtf.

It's a Beta Realm ;)
Title: Re: Poll for rules changes to pvp
Post by: LordZoma on Jan 30, 2010, 12:57 AM
Yeah and I wouldn't be here if it wasn't the cutting edge of the majormud game. I have no interest in playing the metro version on some random bbs somewhere when I could be here with all of you playtesting a game that is making advancements where the devs even listen to player input.

I can see the validity of the argument for lives being given out in the pvp realm, but isn't that the point of having 2 realms? Perhaps the only resolution will be to have 2 pvp realms. one with lives and one without.  I can see it being better to have a larger pvp range in a realm where lives are given out, but a smaller range in a realm where lives are not given out.

10 levels in pure pvp with rerolling as opposed to 15 or 20 levels in a pvp realm with no rerolling.

If the vote ends with lives being given out, I'd like to re-switch my vote of pvp levels from 10 back up to 15. ;)
Title: Re: Poll for rules changes to pvp
Post by: Gardner Denver on Jan 30, 2010, 01:13 AM
The lives vote is a difficult one for me.  My personal preference would be for nobody to get rolled out of the game "just because".  We know that rerolling/being rerolled works.  What we need to test is the mechanics of pvp.  We were just starting to get players into the higher levels when the hard drive failed.  The reason we have a non pvp realm is because the mechanics are different in a realm where pvp is turned off and we need to insure that those mechanics work properly.  I'm not saying don't roll anyone out, and we're not making any rule to that effect.  All I'm saying is that the testing is better served by not doing so for no reason other than you can.

In time, as we get closer to release, and we're fairly confident that no more database changes will need to be made, I (and I believe Vitoc would as well) be all in favor of setting up a 3rd realm for honest to goodness pvp playing with a very minimum of interferance from the op, if we even had one at all.

I would think that with the bugs we still have in the pvp side of things that people would want to be able to get back lives lost.  Yall must be more hard core than I gave you credit for.  If the final vote ends up being no, which it looks like it will, this will be an interesting push.
Title: Re: Poll for rules changes to pvp
Post by: Excarkun on Jan 30, 2010, 07:44 AM
Quote from: LordZoma on Jan 30, 2010, 12:43 AM
Are people willing to share who they were in the game? Because most people are using aka's and I have no idea who you people are. Schwagg? slutfishy? mudhunter? lol am I in bizzarro world.

PS I can't fucking believe the server crashed and we're having a reset. wtf.

Lord Lord Lord.. you don't read all the post here all the time do u..???
At one time or another each one of the acct names you asked about has in there own way revealed who they are.
the only one I'm not sure of is Bizzarro.. but O well.
So go back and read what they posted in past week.

as for yor vote change it any ways  go hardcore.. it pvp and it a game.. at least back to 15 ..
Title: Re: Poll for rules changes to pvp
Post by: Gardner Denver on Jan 30, 2010, 11:50 AM
For some reason King was not able to activate his account.  His vote is:

No Lives
No Dupes
20 level pvp
Title: Re: Poll for rules changes to pvp
Post by: Gardner Denver on Jan 30, 2010, 12:44 PM
Since the pvp levels was a statistical tie, we're going to put them in the middle.  13 wanted 10 lvls, 13 wanted more, with most of those wanting 20 lvls or more.

We'll go with 15.  Those who wanted more get something, those who wanted the same don't have to change their game play that much.

No lives, no dupes.  Rules post has been updated to reflect these changes.