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GreaterMUD Discussion => GreaterMUD Ideas => Topic started by: Prescience on Jun 11, 2010, 01:02 PM

Title: 5th quest rewards
Post by: Prescience on Jun 11, 2010, 01:02 PM
I have always thought that given the amount of work that goes into completing the 5th alignment quest, the user should be able to choose his weapon from the list of alignment weapons available. Clearly, some weapons are more suited to a particular class than others and being randomly assigned an inferior weapon due to game randomnization is frustrating.

Level 50 takes a LONG time to reach even with megamud/high exp scripting and the 5th alignment quest itself is very difficult for all alignments -- I would argue the 5th alignment quest is the last thing Metro did very well (mod 9 in general is/was a great mod due to the added challenges).

Shouldn't I be allowed to pick my reward at the end?
Title: Re: 5th quest rewards
Post by: Gardner Denver on Jun 11, 2010, 02:08 PM
In my opinion the better solution is to fix the rewards so that none of them suck.
Title: Re: 5th quest rewards
Post by: Zetetic on Jun 11, 2010, 08:47 PM
Both should be done. You shouldn't have people rerolling just because they didn't get the quest reward that they wanted.
Title: Re: 5th quest rewards
Post by: Gardner Denver on Jun 11, 2010, 08:52 PM
Yes you should ;)
Title: Re: 5th quest rewards
Post by: The Crazy Animal on Aug 01, 2010, 09:53 AM
lol agreed the objective challenge of the game designer is to slowly torment and eventually reroll the player. haha...  :P

Title: Re: 5th quest rewards
Post by: Rhinehold on Feb 20, 2011, 10:44 AM
For what it's worth I agree also, you should be allowed to pick which one, and they should all be fixed.

-DR