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GreaterMUD Discussion => GreaterMUD Ideas => Topic started by: Torque on Apr 18, 2012, 11:25 AM

Title: Grouping Enemies
Post by: Torque on Apr 18, 2012, 11:25 AM
Can you 'gram it to group a bunch of the same enemy? I'm sick of seeing Also here: practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, practice dummy, tough practice dummy.

Instead it should be Also here: practice dummy (x32), tough practice dummy.
Title: Re: Grouping Enemies
Post by: The Crazy Animal on May 09, 2012, 03:51 PM
That probably could be done. It might really screw up megamud though. I'd think it would also warrant an a (attack) al (all) X command though if it wasn't automatic.