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GreaterMUD Discussion => GreaterMUD Ideas => Topic started by: Torque on May 11, 2012, 09:17 AM

Title: Too many lives to burn
Post by: Torque on May 11, 2012, 09:17 AM
 Characters should be considered Heroes rather than lemmings. The gameplay of lemming is pretty boring in my opinion. It takes less risk, less calculation, less success per life to win.

Max total Lives should be at 5, with only +1 life per level.

Also, put up a Max Life 1 Realm.  Ohhhh man that would be epic for the pvp'ers. Can you imagine?
Title: Re: Too many lives to burn
Post by: y2duhh on May 11, 2012, 11:05 AM
I always liked the idea of starting with 9 lives but you only get 2 per level with unlimited max lives.
Title: Re: Too many lives to burn
Post by: kalus on May 12, 2012, 03:21 AM
Dislike. This penalizes people who actually play the game. You know, hand play, pvp, kill bosses... they tend to die more.

Does not effect 24/7 scripters.
Title: Re: Too many lives to burn
Post by: Torque on May 12, 2012, 09:23 AM
Quote from: kalus on May 12, 2012, 03:21 AM
Dislike. This penalizes people who actually play the game poorly. You know, hand play, pvp, kill bosses... they tend to die more.


Fixed