The Official GreaterMUD Forums

Bug Reports => Engine Related Bug Reports => Topic started by: anjinsanus on Mar 31, 2014, 08:41 PM

Title: Slime serpents walking around
Post by: anjinsanus on Mar 31, 2014, 08:41 PM
You climb out of the filthy moat.
Sneaking...
Dark-Elf City, Moatside
Obvious exits: north, open gate south
The room is dimly lit
Disraeli arrives from the moat, stinking and dripping wet.
Disraeli walks into the room from below.
large slime serpent arrives from the moat, stinking and dripping wet.
A large slime serpent swims in from below!
nasty slime serpent arrives from the moat, stinking and dripping wet.
A nasty slime serpent swims in from below!

So I decided to see if they'd follow me inside the castle, and they did.  Don't know if this is a bug or not, but I was amused by it.
Title: Re: Slime serpents walking around
Post by: Demonic on Apr 01, 2014, 10:15 PM
This was all done with the second monster follow update...they can roam beyond their index...and the move automatically when they lose their target so you may see them going back and forth between rooms when people port or hang.
Title: Re: Slime serpents walking around
Post by: Torque on Apr 02, 2014, 09:52 PM
Dear users,
  There is more to it than that, but your explanations are super awesome!

Sincerely,
  Secret Keeper, Esquire