V1.0 is drawing nearer

Started by Vitoc, Jan 10, 2008, 10:49 AM

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Vitoc

If you haven't checked out GreaterMUD lately, you might be surprised at the progress we've made in the past month.  Several abilities have been fixed/added and are now working properly.

Bash, MaxHP, MaxMA, HPRegen, MARegen, Drain spells, HitSpells, Lighting, Blindness, and many more (see here for more comprehensive list)
Toll exits
Several bug fixes (some that were crashing the board)

Major items that still need work:
Textblocks
Using items (other than keys)
A few abilities (this list is growing shorter every day)
Cleanup functionality (hiding items)
Quest flags

In addition to the work on GreaterMUD a couple of TGS additions:

Added brute force password protection (5 minute delays after too many failed login attempts)
Added a couple globals (who's online and paging)
Bug fixes

We've made great progress over the past month, and I don't plan on slowing down until v1.0 is out the door.  I know the last application for beta testers didn't go too far, but I'm going to be running a more impromptu beta testing program with a small group of testers.  We will start structured testing on major components of the engine immediately.  Please contact me via PM if you're interested.


DeathCow

Awesome man.  I'll be a good boy and get my ass in gear.  The new year brought the joy of more free time :)

Vitoc

Quote from: DeathCow on Jan 10, 2008, 01:29 PM
Awesome man.  I'll be a good boy and get my ass in gear.  The new year brought the joy of more free time :)
Good to hear man.  ;D


The Crazy Animal

Good stuff it is.... :) all of it...

DeathCow


ZLemur

Quote from: DeathCow
Yes clearly I'm making a text porn.  Lesuire Suit Mud.

Colt

OK, I have been out for a while. so what is up with the possible V1.0????  anything new?
Mistic ToeThumper
Colt ToeThumper
galaxybbs.dynalias.com

The Crazy Animal

Just moving steadly ahead....